In fact, the games campaign mode is pretty balanced with 300 micro games, plus a few more to unlock. Some of these are returning games with slight tune ups and changes to make them feel fresh again. At the beginning of the Tournament, players will be greeted with three initial rounds;
Twist: Use the 3DS Gyroscope to complete Micro Games
Mash: Use the D Pad and A to complete Micro Games
Touch: Use the touch screen and stylus to complete, you guessed it!
“Well I never imagined Warios Tash Looking like Nasal Hair”
WarioWorn Out? Nope!
At the start of each round, Wario appears to show players the ropes in a laid back training mode mission for the aforementioned. Probably not the wisest choice considering he wants to steal everyone’s entry money, which probably also explains why there hasn’t been a WarioLand title for a while… oh dear.
Once players clear the initial rounds, the tournament opens up to 3 more rounds which are faster and more intense. This is due to all Micro Games being mixed into one hectic round, forcing players to switch between Twist, Mash and Touch Micro Games one after the other. This writer found the whole experience surprisingly fluent and translated quite well. One can tell developers have put great thought into how players can comfortably achieve WarioWare Zen this time round. For example, this reviewer could easily hold his stylus in his right hand whilst mashing A then Twisting the 3DS when the time arose.
“Warios endless dream of Mushroom Kingdom…”
Engage and Twist!
Whilst difficulty levels remain high as always, Intelligent Systems have paid great attention to player engagement and replay ability with the return of the coin system. Coins can be used to pay for continues (which are quite affordable!) and to unlock more Micro Games and other collectibles. Although the latter isn’t groundbreaking content, its one more reason to explore the games other modes;
Challenge mode: A new take on the well received challenge tower from previous WarioWare titles
Thrill mode: A one life survival mode that ups the stakes of rounds
Super Hard mode: Yeah, get good first readers.
League of Micro Games
All of the aforementioned can be played across four different leagues to variate difficulty and game play to further enhance WarioWare Gold’s replay value. Other note worthy modes include WarioWatch and Split screen mode, which is a Time Attack mode and screen switching mode respectively.
This reviewers favorite collection of Micro Games have to be 5 Volts. This particular selection is reminiscent of the old Nintendo World Championships and the NES remix. It takes existing Nintendo 1st party titles and brings them into the Micro Game genre with snippets of tasks from well established titles such as Super Mario World and The Legend of Zelda. The graphics and presentation of WarioWare Gold screams accessibility and weird, a signature for the series. Simplistic and cell shaded, this art style bleeds into fully voice acted FMV sequences throughout the campaign mode. Although the story line isn’t anything to write home about, it’s great that Intelligent Systems and Nintendo have decided to flesh out Diamond Cities personalities. Likewise, the voice acting is spot on for the genre and the soundtrack is as wacky as the series is allowed to dictate. It’s quite catchy too, is it weird that one wants to seek out an OST for this?
“Great Ron, now we’ve got bears!”
Graphics and Presentation: 4.5
Overall Score: 4.7/5
WarioWare Gold is the culmination of year’s worth of experimentation and mind bending game play. Whilst the series isn’t considered a Nintendo staple by most, WarioWare Gold shows that a bit of series fatigue can be quickly remedied by retrospect and a few years out of the office. One wishes that this could have seen a Nintendo Switch release to increase its audience, but either way it shows that the 3DS is still relevant.
Formats: Nintendo 3DS
Price: £34.99 (eShop)
Developer: Intelligent Systems
Release Date: 27/07/2018
Age Rating: PEGI 7+
Review copy provided by publisher